The actual first day of San Diego has come to a close, and as an animator today was that first wave of creative energy and inspiration that comes over an artist amongst not only his peers, but also the fans of the medium.
When it comes to SDCC, I’m definitely more of a panel person, more specifically the smaller ones and the ones that deal with my interests. Today my panels were the CCI-IFF film school series: pre-production and screenwriting, Alex Niño, How to use CG in comics, Bill Plympton, Classic Cartoons: Tom & Jerry/ Looney Tunes, Robert Rodriguez, Jon Favreau & Guillermo Del Toro, New Generation of Spike & Mike Animation, and Kung-Fu films…
I won’t even attempt to go over each and every panel I went to, but I will give you some of my main points I took away:
Film is an art (duh), start small and practice your craft, know your tools and how they can make your workflow easier, I have a deeper appreciation of Tom & Jerry more so than before, Guillermo Del Toro likes to cuss, and I really need to re-watch Police Story starring Jackie Chan.
The highlight of my day was the Spotlight in Alex Nino.
It was like listening to my Filipino Uncles tell stories, except this uncle was into drawing, inking and comic books. I asked him about the restrictions of being an artist during the Marcos Regime in the Philippines and his thoughts on the difference between the animation medium and comic book medium. His answers were brief yet insightful. He recalled his censorship of his artwork during martial law, and he waxed poetic about his freedom as a comic book artist as opposed to the team environment of animation.
If I had some regrets, it was that I didn’t have enough time to chat with these panelists afterword. SDCC is so huge now, it seems that someone is always just more aggressive than I am, plus when I have limited time to jump to the next panel it makes it even tougher. I think next time I’ll try to leave a larger gap between panels esp. with the folks I really want to meet.
It was a good and inspiring, yet tiring 1st day of SDCC 2011. I’ll definitely need more of these tomorrow…



















I like to think of myself as a gamer, but between work, school, runnning, training and working out, other things art related, and kickin it with the homies, I haven’t sat down and played a game in months. Gone are the days when I could spend hours gaining experience points in Final Fantasy VI, Secret of Mana, or Chrono Trigger, or spend quality time trying to beat Dr. Wily, Metal Gear, or whatever video game villain you want to throw in.